using System; using Server; using Server.Items; using Server.Engines.MyrmidexInvasion; namespace Server.Mobiles { [CorpseName("a myrmidex corpse")] public class MyrmidexLarvae : BaseCreature { [Constructable] public MyrmidexLarvae() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, .2, .4) { Name = "a myrmidex larvae"; Body = 1293; BaseSoundID = 959; SetStr(79, 100); SetDex(82, 95); SetInt(38, 75); SetDamage( 5, 13 ); SetHits(446, 588); SetMana(0); SetResistance( ResistanceType.Physical, 20 ); SetResistance( ResistanceType.Fire, 10, 20 ); SetResistance( ResistanceType.Cold, 10, 20 ); SetResistance( ResistanceType.Poison, 30, 40 ); SetResistance( ResistanceType.Energy, 10, 20 ); SetDamageType( ResistanceType.Physical, 50 ); SetDamageType( ResistanceType.Poison, 50 ); SetSkill( SkillName.MagicResist, 30.1, 43.5 ); SetSkill( SkillName.Tactics, 30.1, 49.0 ); SetSkill( SkillName.Wrestling, 40, 50 ); PackGold(20, 40); Fame = 2500; Karma = -2500; } public override Poison HitPoison{ get{ return Poison.Lesser; } } public override Poison PoisonImmune{ get{ return Poison.Lesser; } } public override int TreasureMapLevel { get { return 1; } } public override bool IsEnemy(Mobile m) { if (MyrmidexInvasionSystem.Active && MyrmidexInvasionSystem.IsAlliedWithEodonTribes(m)) return true; if (MyrmidexInvasionSystem.Active && MyrmidexInvasionSystem.IsAlliedWithMyrmidex(m)) return false; return base.IsEnemy(m); } public MyrmidexLarvae(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }