using System; using Server.Factions; namespace Server.Ethics.Evil { public sealed class EvilEthic : Ethic { public EvilEthic() { this.m_Definition = new EthicDefinition( 0x455, "Evil", "(Evil)", "I am evil incarnate", new Power[] { new UnholySense(), new UnholyItem(), new SummonFamiliar(), new VileBlade(), new BlightPower(), new UnholyShield(), new UnholySteed(), new UnholyWord() }); } public override bool IsEligible(Mobile mob) { Faction fac = Faction.Find(mob); return (fac is Minax || fac is Shadowlords); } } }