using System; namespace Server.Engines.Craft { public class CraftGroup { private readonly CraftItemCol m_arCraftItem; private readonly string m_NameString; private readonly int m_NameNumber; public CraftGroup(TextDefinition groupName) { this.m_NameNumber = groupName; this.m_NameString = groupName; this.m_arCraftItem = new CraftItemCol(); } public CraftItemCol CraftItems { get { return this.m_arCraftItem; } } public string NameString { get { return this.m_NameString; } } public int NameNumber { get { return this.m_NameNumber; } } public void AddCraftItem(CraftItem craftItem) { this.m_arCraftItem.Add(craftItem); } } }