using System; namespace Server.Items { public class WheelbarrowFlax1Plant : Item, IDyable { [Constructable] public WheelbarrowFlax1Plant() : this(1) { } [Constructable] public WheelbarrowFlax1Plant(int amount) : base(0xA11D) { this.Stackable = false; this.Amount = amount; } public WheelbarrowFlax1Plant(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1125268; } }// decorative plant public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } #region IDyable public virtual bool Dye(Mobile from, DyeTub sender) { if (this.Deleted) return false; this.Hue = sender.DyedHue; return true; } #endregion } }