///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class MazeHouseWallShortWEAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new MazeHouseWallShortWEAddonDeed(); } } [ Constructable ] public MazeHouseWallShortWEAddon() { AddonComponent ac; ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, -4, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, -3, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, 3, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, 4, 0, 0 ); ac = new AddonComponent( 12299 ); ac.Hue = 1153; AddComponent( ac, 5, 0, 0 ); } public MazeHouseWallShortWEAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class MazeHouseWallShortWEAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new MazeHouseWallShortWEAddon(); } } [Constructable] public MazeHouseWallShortWEAddonDeed() { Name = "MazeHouseWallShortWE"; } public MazeHouseWallShortWEAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }