using System; using Server.Items; namespace Server.Mobiles { [TypeAlias("Server.Mobiles.DreadSpiderWeak")] [CorpseName("a dread spider corpse")] public class DreadSpider : BaseCreature { [Constructable] public DreadSpider() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "a dread spider"; Body = 11; BaseSoundID = 1170; SetStr(196, 220); SetDex(126, 145); SetInt(286, 310); SetHits(118, 132); SetDamage(5, 17); SetDamageType(ResistanceType.Physical, 20); SetDamageType(ResistanceType.Poison, 80); SetResistance(ResistanceType.Physical, 40, 50); SetResistance(ResistanceType.Fire, 20, 30); SetResistance(ResistanceType.Cold, 20, 30); SetResistance(ResistanceType.Poison, 100); SetResistance(ResistanceType.Energy, 20, 30); SetSkill(SkillName.EvalInt, 65.1, 80.0); SetSkill(SkillName.Magery, 65.1, 80.0); SetSkill(SkillName.MagicResist, 45.1, 60.0); SetSkill(SkillName.Tactics, 55.1, 70.0); SetSkill(SkillName.Wrestling, 60.1, 75.0); SetSkill(SkillName.Poisoning, 80.0); SetSkill(SkillName.DetectHidden, 50.0, 60.0); SetSkill(SkillName.Necromancy, 20.0); SetSkill(SkillName.SpiritSpeak, 20.0); Fame = 5000; Karma = -5000; VirtualArmor = 36; PackItem(new SpidersSilk(8)); Tamable = true; ControlSlots = 3; MinTameSkill = 96.0; } public DreadSpider(Serial serial) : base(serial) { } public override bool CanAngerOnTame { get { return true; } } public override Poison PoisonImmune { get { return Poison.Lethal; } } public override Poison HitPoison { get { return Poison.Lethal; } } public override int TreasureMapLevel { get { return 3; } } public override void GenerateLoot() { AddLoot(LootPack.FilthyRich); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0 && (AbilityProfile == null || AbilityProfile.MagicalAbility == MagicalAbility.None)) { SetMagicalAbility(MagicalAbility.Poisoning); } } } }