using System; namespace Server.Mobiles { [CorpseName("a dragon corpse")] public class AncientWyrm : BaseCreature { [Constructable] public AncientWyrm() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "an ancient wyrm"; Body = 46; BaseSoundID = 362; SetStr(1096, 1185); SetDex(86, 175); SetInt(686, 775); SetHits(658, 711); SetDamage(29, 35); SetDamageType(ResistanceType.Physical, 75); SetDamageType(ResistanceType.Fire, 25); SetResistance(ResistanceType.Physical, 65, 75); SetResistance(ResistanceType.Fire, 80, 90); SetResistance(ResistanceType.Cold, 70, 80); SetResistance(ResistanceType.Poison, 60, 70); SetResistance(ResistanceType.Energy, 60, 70); SetSkill(SkillName.EvalInt, 80.1, 100.0); SetSkill(SkillName.Magery, 80.1, 100.0); SetSkill(SkillName.Meditation, 52.5, 75.0); SetSkill(SkillName.MagicResist, 100.5, 150.0); SetSkill(SkillName.Tactics, 97.6, 100.0); SetSkill(SkillName.Wrestling, 97.6, 100.0); Fame = 22500; Karma = -22500; VirtualArmor = 70; SetSpecialAbility(SpecialAbility.DragonBreath); } public AncientWyrm(Serial serial) : base(serial) { } public override bool ReacquireOnMovement { get { return true; } } public override bool AutoDispel { get { return true; } } public override HideType HideType { get { return HideType.Barbed; } } public override int Hides { get { return 40; } } public override int Meat { get { return 19; } } public override int Scales { get { return 12; } } public override ScaleType ScaleType { get { return (ScaleType)Utility.Random(4); } } public override Poison PoisonImmune { get { return Poison.Regular; } } public override Poison HitPoison { get { return Utility.RandomBool() ? Poison.Lesser : Poison.Regular; } } public override int TreasureMapLevel { get { return 5; } } public override bool CanFly { get { return true; } } public override void GenerateLoot() { AddLoot(LootPack.FilthyRich, 3); AddLoot(LootPack.Gems, 5); } public override int GetIdleSound() { return 0x2D3; } public override int GetHurtSound() { return 0x2D1; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }