////////////////////////// /// Created by Mitty //// //////////////////////// using System; namespace Server.Items { public class NaxMarker : Item { [Constructable] public NaxMarker() : base(0x176B) { this.Weight = 0; this.Name = "Nax Marker"; this.Hue = 0; this.LootType = LootType.Blessed; this.Movable = false; this.Visible = false; } public NaxMarker(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }