using System; namespace Server.Items { public class GelatanousSkull : PeerlessKey { [Constructable] public GelatanousSkull() : base(0x1AE0) { this.Weight = 1.0; } public GelatanousSkull(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1074328; } }// gelatanous skull public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }