using System; namespace Server.Items { #region Reward Clothing public class LibraryFriendSkirt : Kilt { public override int LabelNumber { get { return 1073352; } }// Friends of the Library Kilt [Constructable] public LibraryFriendSkirt() : this(0) { } [Constructable] public LibraryFriendSkirt(int hue) : base(hue) { } public LibraryFriendSkirt(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class LibraryFriendPants : LongPants { public override int LabelNumber { get { return 1073349; } }// Friends of the Library Pants [Constructable] public LibraryFriendPants() : this(0) { } [Constructable] public LibraryFriendPants(int hue) : base(hue) { } public LibraryFriendPants(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MalabellesDress : Skirt { public override int LabelNumber { get { return 1073251; } }// Malabelle's Dress - Museum of Vesper Replica [Constructable] public MalabellesDress() : this(0) { } [Constructable] public MalabellesDress(int hue) : base(hue) { } public MalabellesDress(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } #endregion public abstract class BasePants : BaseClothing { public BasePants(int itemID) : this(itemID, 0) { } public BasePants(int itemID, int hue) : base(itemID, Layer.Pants, hue) { } public BasePants(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x152e, 0x152f)] public class ShortPants : BasePants { [Constructable] public ShortPants() : this(0) { } [Constructable] public ShortPants(int hue) : base(0x152E, hue) { this.Weight = 2.0; } public ShortPants(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x1539, 0x153a)] public class LongPants : BasePants { [Constructable] public LongPants() : this(0) { } [Constructable] public LongPants(int hue) : base(0x1539, hue) { this.Weight = 2.0; } public LongPants(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x279B, 0x27E6)] public class TattsukeHakama : BasePants { [Constructable] public TattsukeHakama() : this(0) { } [Constructable] public TattsukeHakama(int hue) : base(0x279B, hue) { this.Weight = 2.0; } public TattsukeHakama(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x2FC3, 0x3179)] public class ElvenPants : BasePants { public override Race RequiredRace { get { return Race.Elf; } } [Constructable] public ElvenPants() : this(0) { } [Constructable] public ElvenPants(int hue) : base(0x2FC3, hue) { this.Weight = 2.0; } public ElvenPants(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class GargishClothLegs : BaseClothing { public override Race RequiredRace { get { return Race.Gargoyle; } } public override bool CanBeWornByGargoyles { get { return true; } } [Constructable] public GargishClothLegs() : this(0) { } [Constructable] public GargishClothLegs(int hue) : base(0x040A, Layer.Pants, hue) { this.Weight = 2.0; } public override void OnAdded(object parent) { base.OnAdded(parent); if (parent is Mobile) { if (((Mobile)parent).Female) this.ItemID = 0x0409; else this.ItemID = 0x040A; } } public GargishClothLegs(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class FemaleGargishClothLegs : BaseClothing { public override Race RequiredRace { get { return Race.Gargoyle; } } public override bool CanBeWornByGargoyles { get { return true; } } [Constructable] public FemaleGargishClothLegs() : this(0) { } [Constructable] public FemaleGargishClothLegs(int hue) : base(0x0409, Layer.Pants, hue) { this.Weight = 2.0; } public FemaleGargishClothLegs(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MaleGargishClothLegs : BaseClothing { public override Race RequiredRace { get { return Race.Gargoyle; } } public override bool CanBeWornByGargoyles { get { return true; } } [Constructable] public MaleGargishClothLegs() : this(0) { } [Constructable] public MaleGargishClothLegs(int hue) : base(0x040A, Layer.Pants, hue) { this.Weight = 2.0; } public MaleGargishClothLegs(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }