using System; using Server.Engines.Craft; namespace Server.Items { public abstract class BaseMiddleTorso : BaseClothing { public BaseMiddleTorso(int itemID) : this(itemID, 0) { } public BaseMiddleTorso(int itemID, int hue) : base(itemID, Layer.MiddleTorso, hue) { } public BaseMiddleTorso(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Alterable(typeof(DefTailoring), typeof(GargishSash))] [Flipable(0x1541, 0x1542)] public class BodySash : BaseMiddleTorso { [Constructable] public BodySash() : this(0) { } [Constructable] public BodySash(int hue) : base(0x1541, hue) { this.Weight = 1.0; } public BodySash(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x153d, 0x153e)] [Alterable(typeof(DefTailoring), typeof(GargoyleHalfApron))] public class FullApron : BaseMiddleTorso { [Constructable] public FullApron() : this(0) { } [Constructable] public FullApron(int hue) : base(0x153d, hue) { this.Weight = 4.0; } public FullApron(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x1f7b, 0x1f7c)] public class Doublet : BaseMiddleTorso { [Constructable] public Doublet() : this(0) { } [Constructable] public Doublet(int hue) : base(0x1F7B, hue) { this.Weight = 2.0; } public Doublet(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x1ffd, 0x1ffe)] public class Surcoat : BaseMiddleTorso { [Constructable] public Surcoat() : this(0) { } [Constructable] public Surcoat(int hue) : base(0x1FFD, hue) { this.Weight = 6.0; } public Surcoat(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (this.Weight == 3.0) this.Weight = 6.0; } } [Flipable(0x1fa1, 0x1fa2)] public class Tunic : BaseMiddleTorso { [Constructable] public Tunic() : this(0) { } [Constructable] public Tunic(int hue) : base(0x1FA1, hue) { this.Weight = 5.0; } public Tunic(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x2310, 0x230F)] public class FormalShirt : BaseMiddleTorso { [Constructable] public FormalShirt() : this(0) { } [Constructable] public FormalShirt(int hue) : base(0x2310, hue) { this.Weight = 1.0; } public FormalShirt(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version if (this.Weight == 2.0) this.Weight = 1.0; } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x1f9f, 0x1fa0)] public class JesterSuit : BaseMiddleTorso { [Constructable] public JesterSuit() : this(0) { } [Constructable] public JesterSuit(int hue) : base(0x1F9F, hue) { this.Weight = 4.0; } public JesterSuit(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x27A1, 0x27EC)] public class JinBaori : BaseMiddleTorso { [Constructable] public JinBaori() : this(0) { } [Constructable] public JinBaori(int hue) : base(0x27A1, hue) { this.Weight = 3.0; } public JinBaori(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [Flipable(0x46B4, 0x46B5)] public class GargishSash : BaseClothing { [Constructable] public GargishSash() : this(0) { } [Constructable] public GargishSash(int hue) : base(0x46B4, Layer.MiddleTorso, hue) { this.Weight = 1.0; } public GargishSash(Serial serial) : base(serial) { } public override Race RequiredRace { get { return Race.Gargoyle; } } public override bool CanBeWornByGargoyles { get { return true; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }