using System; namespace Server.Items { [FlipableAttribute(0xc77, 0xc78)] public class Carrot : Food { [Constructable] public Carrot() : this(1) { } [Constructable] public Carrot(int amount) : base(amount, 0xc78) { this.Weight = 1.0; this.FillFactor = 1; } public Carrot(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0xc7b, 0xc7c)] public class Cabbage : Food { [Constructable] public Cabbage() : this(1) { } [Constructable] public Cabbage(int amount) : base(amount, 0xc7b) { this.Weight = 1.0; this.FillFactor = 1; } public Cabbage(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0xc6d, 0xc6e)] public class Onion : Food { [Constructable] public Onion() : this(1) { } [Constructable] public Onion(int amount) : base(amount, 0xc6d) { this.Weight = 1.0; this.FillFactor = 1; } public Onion(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0xc70, 0xc71)] public class Lettuce : Food { [Constructable] public Lettuce() : this(1) { } [Constructable] public Lettuce(int amount) : base(amount, 0xc70) { this.Weight = 1.0; this.FillFactor = 1; } public Lettuce(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0xC6A, 0xC6B)] public class Pumpkin : Food { [Constructable] public Pumpkin() : this(1) { } [Constructable] public Pumpkin(int amount) : base(amount, 0xC6A) { this.Weight = 1.0; this.FillFactor = 8; } public Pumpkin(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1) { if (this.FillFactor == 4) this.FillFactor = 8; if (this.Weight == 5.0) this.Weight = 1.0; } } } public class SmallPumpkin : Food { [Constructable] public SmallPumpkin() : this(1) { } [Constructable] public SmallPumpkin(int amount) : base(amount, 0xC6C) { this.Weight = 1.0; this.FillFactor = 8; } public SmallPumpkin(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }