using System; using Server; namespace Server.Items { public class ExplodingTarPotion : BaseExplodingTarPotion { public override int Radius{ get{ return 20; } } public override int LabelNumber{ get{ return 1095147; } } // a Greater Confusion Blast potion [Constructable] public ExplodingTarPotion() : base( PotionEffect.ExplodingTarPotion ) { } public ExplodingTarPotion( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }