using System; namespace Server.Items { public class EagleStrikeScroll : SpellScroll { [Constructable] public EagleStrikeScroll() : this(1) { } [Constructable] public EagleStrikeScroll(int amount) : base(682, 0x2DA3, amount) { } public EagleStrikeScroll(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }