namespace Server.Items { class Bucket : BaseWaterContainer { private static readonly int vItemID = 0x14e0; private static readonly int fItemID = 0x2004; [Constructable] public Bucket() : this(false) { } [Constructable] public Bucket(bool filled) : base((filled) ? Bucket.fItemID : Bucket.vItemID, filled) { } public Bucket(Serial serial) : base(serial) { } public override int voidItem_ID { get { return vItemID; } } public override int fullItem_ID { get { return fItemID; } } public override int MaxQuantity { get { return 25; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }