using System; namespace Server.Items { public class Craven : DualPointedSpear { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1154474; } } // Craven [Constructable] public Craven() { Slayer2 = BaseRunicTool.GetRandomSlayer(); WeaponAttributes.HitLowerAttack = 40; Attributes.WeaponSpeed = 26; Attributes.WeaponDamage = 35; Attributes.LowerManaCost = 8; Attributes.BalancedWeapon = 1; Hue = 1365; } public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct) { phys = 70; cold = 30; nrgy = pois = chaos = direct = fire = 0; } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public Craven(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }