using System; using Server; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefTailoring), typeof(GargishShadowCloakOfRejuvenation))] public class ShadowCloakOfRejuvenation : Cloak { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1115649; } } // Shadow Cloak Of Rejuvenation [Constructable] public ShadowCloakOfRejuvenation() { Hue = 1884; Attributes.RegenMana = 1; Attributes.RegenHits = 1; Attributes.RegenStam = 1; Attributes.LowerManaCost = 2; } public ShadowCloakOfRejuvenation(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishShadowCloakOfRejuvenation : GargishClothWingArmor { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1115649; } } // Shadow Cloak Of Rejuvenation [Constructable] public GargishShadowCloakOfRejuvenation() { Hue = 1884; Attributes.RegenMana = 1; Attributes.RegenHits = 1; Attributes.RegenStam = 1; Attributes.LowerManaCost = 2; } public GargishShadowCloakOfRejuvenation(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }