using Server; using System; namespace Server.Items { public class CoffinPiece : Item { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1116783; } } [Constructable] public CoffinPiece() : base(Utility.RandomList(7481, 7480, 7479, 7452, 7451, 7450)) { } public CoffinPiece(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }