using System; using Server; namespace Server.Items { [Flipable(0x9D09, 0x9D0A)] public class WeatheredBronzeFairySculptureComponent : AddonComponent { public override int LabelNumber { get { return 1156883; } } // weathered bronze fairy sculpture public WeatheredBronzeFairySculptureComponent() : base(0x9D09) { } public WeatheredBronzeFairySculptureComponent(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class WeatheredBronzeFairySculptureAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new WeatheredBronzeFairySculptureDeed(); } } public override bool RetainDeedHue { get { return true; } } [Constructable] public WeatheredBronzeFairySculptureAddon() { AddComponent(new WeatheredBronzeFairySculptureComponent(), 0, 0, 0); } public WeatheredBronzeFairySculptureAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WeatheredBronzeFairySculptureDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new WeatheredBronzeFairySculptureAddon(); } } public override int LabelNumber { get { return 1156883; } } // weathered bronze fairy sculpture [Constructable] public WeatheredBronzeFairySculptureDeed() { } public WeatheredBronzeFairySculptureDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }