using System; namespace Server.Items { public class ElvenForgeAddon : BaseAddon { [Constructable] public ElvenForgeAddon() { AddComponent(new ForgeComponent(0x2DD8), 0, 0, 0); } public ElvenForgeAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new ElvenForgeDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class ElvenForgeDeed : BaseAddonDeed { [Constructable] public ElvenForgeDeed() { } public ElvenForgeDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new ElvenForgeAddon(); } } public override int LabelNumber { get { return 1072875; } }// squirrel statue (east) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }