using System; namespace Server.Items { public class ElvenBedEastAddon : BaseAddon { [Constructable] public ElvenBedEastAddon() { this.AddComponent(new AddonComponent(0x304D), 0, 0, 0); this.AddComponent(new AddonComponent(0x304C), 1, 0, 0); } public ElvenBedEastAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new ElvenBedEastDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class ElvenBedEastDeed : BaseAddonDeed { [Constructable] public ElvenBedEastDeed() { } public ElvenBedEastDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new ElvenBedEastAddon(); } } public override int LabelNumber { get { return 1072861; } }// elven bed (east) public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }