using System; using Server; using Server.Mobiles; namespace Server.Items { [TypeAlias("drNO.ThieveItems.BalmOfSwiftness")] public class BalmOfSwiftness : BaseBalmOrLotion { public override int LabelNumber { get { return 1094942; } } // Balm of Swiftness [Constructable] public BalmOfSwiftness() : base(0x1848) { m_EffectType = ThieveConsumableEffect.BalmOfSwiftnessEffect; } protected override void ApplyEffect(PlayerMobile pm) { pm.AddStatMod(new StatMod(StatType.Dex, "Balm", 10, m_EffectDuration)); pm.SendLocalizedMessage(1095138);//You apply the balm and suddenly feel more agile! base.ApplyEffect(pm); } public BalmOfSwiftness(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }