using System; namespace Server.Engines.Craft { public class CraftResCol : System.Collections.CollectionBase { public CraftResCol() { } public void Add(CraftRes craftRes) { this.List.Add(craftRes); } public void Remove(int index) { if (index > this.Count - 1 || index < 0) { } else { this.List.RemoveAt(index); } } public CraftRes GetAt(int index) { return (CraftRes)this.List[index]; } } }