using System; using Server.Gumps; using Server.Mobiles; namespace Server.Items { public class VollemHeldInCrystal : BaseImprisonedMobile { public override int LabelNumber { get { return 1113629; } } // A Vollem Held in Crystal [Constructable] public VollemHeldInCrystal() : base(0x1f19) { Hue = 1154; LootType = LootType.Blessed; Weight = 1; } public override BaseCreature Summon { get { return new VollemHeld(); } } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) from.SendGump(new ConfirmBreakCrystalGump(this)); else from.SendLocalizedMessage(1010095); // This must be on your person to use. } public VollemHeldInCrystal(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class VollemHeld : Vollem { [Constructable] public VollemHeld() : base() { } public VollemHeld(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }