// Created by Malice_Molaka // For script support contact Malice at Malice_Molaka@hotmail.com using System;using System.Collections;using System.Collections.Generic;using Server.Items;using Server.Targeting;using Server.ContextMenus;using Server.Gumps;using Server.Misc;using Server.Network;using Server.Spells;namespace Server.Mobiles {[CorpseName( "GreyHawk's Corpse" )]public class GreyHawk : Mobile{public virtual bool IsInvulnerable{ get{ return true; } } [Constructable]public GreyHawk(){ // STR/DEX/INT InitStats( 91, 91, 91 ); // name Name = "GreyHawk"; Body = 0x190; Hue = 1111; // immortal and frozen to-the-spot features below: Blessed = true; CantWalk = true; // Adding a backpack Container pack = new Backpack(); pack.DropItem( new Gold( 250, 300 ) ); pack.Movable = false; AddItem( pack ); } public GreyHawk( Serial serial ) : base( serial ){} public override void GetContextMenuEntries( Mobile from, List list ) { base.GetContextMenuEntries( from, list ); list.Add( new GreyHawkEntry( from, this ) ); } public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( (int) 0 );} public override void Deserialize( GenericReader reader ){base.Deserialize( reader );int version = reader.ReadInt();} public class GreyHawkEntry : ContextMenuEntry{private Mobile m_Mobile;private Mobile m_Giver; public GreyHawkEntry( Mobile from, Mobile giver ) : base( 6146, 3 ){m_Mobile = from;m_Giver = giver;} public override void OnClick(){if( !( m_Mobile is PlayerMobile ) )return; PlayerMobile mobile = (PlayerMobile) m_Mobile;{ // gump name if ( ! mobile.HasGump( typeof( SpellWeavingQuestGump ) ) ){ mobile.SendGump( new SpellWeavingQuestGump( mobile ));}}}} public override bool OnDragDrop( Mobile from, Item dropped ){ Mobile m = from;PlayerMobile mobile = m as PlayerMobile; if ( mobile != null){ // item to be dropped if( dropped is AmanitaMuscaria ){if(dropped.Amount!=1) {this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "That is not the right amount!", mobile.NetState );return false;} dropped.Delete(); // the reward mobile.AddToBackpack( new Gold( 2000 ) ); mobile.AddToBackpack( new SpellWeavingBandana( ) ); mobile.AddToBackpack( new SpellweavingBook( ) ); // thanks message this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "My gracious thanks. Now I can combine these to craft more books. Here take one and teach others what you have learned here.", mobile.NetState ); return true;}else if ( dropped is Whip){this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );return false;}else{this.PrivateOverheadMessage( MessageType.Regular, 1153, false,"That is not the type of mushrooms I seek...", mobile.NetState );}}return false;}}}