using System; using Server; namespace Server.Items { public class aeParchment3 : Item { [Constructable] public aeParchment3() { ItemID = 5360; Weight = 1.0; Name = "Parchment of Knowledge"; Hue = 1321; } public aeParchment3(Serial serial) : base(serial) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }