using System; using Server; using Server.Network; using System.Collections; namespace Server.Items { public class aeParchment2 : Item { [Constructable] public aeParchment2() { ItemID = 5357; Weight = 1.0; Name = "A section of Parchment of Knowledge"; Hue = 1321; } public override void OnDoubleClick(Mobile from) { Item nm = from.Backpack.FindItemByType(typeof(aeParchment1)); if (nm != null) { from.AddToBackpack(new aeParchment3()); nm.Delete(); Delete(); } else { from.PrivateOverheadMessage(MessageType.Regular, 1153, false, "You lack the other peice to combine with this", from.NetState); } } public aeParchment2(Serial serial) : base(serial) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }