using System; using Server; namespace Server.Items { public class BigColourfulMarble : Item { [Constructable] public BigColourfulMarble() : this( null ) { } [Constructable] public BigColourfulMarble( string name ) : base( 0x1870 ) { Name = "a big colourful marble"; Weight = 1.0; Hue = Utility.RandomBirdHue(); } public BigColourfulMarble( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }