using System; using Server; namespace Server.Items { public class DiseasedRatMeat : Item { [Constructable] public DiseasedRatMeat() : this( 1 ) { } [Constructable] public DiseasedRatMeat( int amount ) : base( 0x9C9 ) { Name = "Diseased Rat Meat"; Stackable = false; Hue = 903; Weight = 0.1; Amount = amount; } public DiseasedRatMeat( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }