using System; namespace Server.Items { public class MagicalRope : PeerlessKey { [Constructable] public MagicalRope() : base(0x20D) { this.LootType = LootType.Blessed; this.Weight = 5.0; } public MagicalRope(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1074338; } }// Magical Rope public override int Lifespan { get { return 600; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }