using System; using Server; namespace Server.Items { public class SabertoothedTigerCostume : BaseCostume { public override string CreatureName { get { return "saber-toothed tiger"; } } [Constructable] public SabertoothedTigerCostume() : base() { CostumeBody = 0x588; } public override string DefaultName { get { return "a saber-toothed tiger costume"; } } public SabertoothedTigerCostume(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }