using System; namespace Server.Items { [Furniture] [Flipable(0x232A, 0x232B)] public class GiftBox : BaseContainer { public override int LabelNumber { get { return 1156382; } } // Holiday Giftbox [Constructable] public GiftBox() : this(Utility.RandomDyedHue()) { } [Constructable] public GiftBox(int hue) : base(Utility.Random(0x232A, 2)) { this.Weight = 2.0; this.Hue = hue; } public GiftBox(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }