using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefTailoring), typeof(GargishLieutenantOfTheBritannianRoyalGuard))] public class LieutenantOfTheBritannianRoyalGuard : BodySash { public override bool IsArtifact { get { return true; } } [Constructable] public LieutenantOfTheBritannianRoyalGuard() { Hue = 0xe8; Attributes.BonusInt = 5; Attributes.RegenMana = 2; Attributes.LowerRegCost = 10; } public LieutenantOfTheBritannianRoyalGuard(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1094910; } }// Lieutenant of the Britannian Royal Guard [Replica] public override int InitMinHits { get { return 150; } } public override int InitMaxHits { get { return 150; } } public override bool CanFortify { get { return false; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishLieutenantOfTheBritannianRoyalGuard : GargishSash { public override bool IsArtifact { get { return true; } } [Constructable] public GargishLieutenantOfTheBritannianRoyalGuard() { Hue = 0xe8; Attributes.BonusInt = 5; Attributes.RegenMana = 2; Attributes.LowerRegCost = 10; } public GargishLieutenantOfTheBritannianRoyalGuard(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1094910; } }// Lieutenant of the Britannian Royal Guard [Replica] public override int InitMinHits { get { return 150; } } public override int InitMaxHits { get { return 150; } } public override bool CanFortify { get { return false; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }