using System; namespace Server.Items { public class VoidInfusedKilt : GargishPlateKilt { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1113868; } } // Void Infused Kilt [Constructable] public VoidInfusedKilt() : base() { Hue = 2124; Attributes.AttackChance = 5; Attributes.BonusStr = 5; Attributes.BonusDex = 5; Attributes.RegenMana = 1; Attributes.RegenStam = 1; AbsorptionAttributes.EaterDamage = 10; } public VoidInfusedKilt(Serial serial) : base(serial) { } public override int BasePhysicalResistance { get { return 13; } } public override int BaseFireResistance { get { return 12; } } public override int BaseColdResistance { get { return 8; } } public override int BasePoisonResistance { get { return 9; } } public override int BaseEnergyResistance { get { return 9; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }