using System; namespace Server.Items { public class MinaxsArmor : FemaleStuddedChest { public override bool IsArtifact { get { return true; } } [Constructable] public MinaxsArmor() : base() { Hue = 0x453; Attributes.RegenMana = 2; ArmorAttributes.MageArmor = 1; } public MinaxsArmor(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073257; } }// Minax's Armor - Museum of Vesper Replica public override int BasePhysicalResistance { get { return 15; } } public override int BaseFireResistance { get { return 5; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 15; } } public override int BaseEnergyResistance { get { return 25; } } public override int InitMinHits { get { return 150; } } public override int InitMaxHits { get { return 150; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class KeeoneansChainMail : ChainChest { public override bool IsArtifact { get { return true; } } [Constructable] public KeeoneansChainMail() : base() { Hue = 0x84E; Attributes.RegenHits = 3; Attributes.NightSight = 1; ArmorAttributes.MageArmor = 1; } public KeeoneansChainMail(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073264; } }// Keeonean's Chain Mail - Museum of Vesper Replica public override int BasePhysicalResistance { get { return 15; } } public override int BaseFireResistance { get { return 20; } } public override int BaseColdResistance { get { return 15; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 15; } } public override int InitMinHits { get { return 150; } } public override int InitMaxHits { get { return 150; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class VesperOrderShield : OrderShield { public override bool IsArtifact { get { return true; } } [Constructable] public VesperOrderShield() : base() { Hue = 0x835; Attributes.SpellChanneling = 1; Attributes.Luck = 80; Attributes.CastSpeed = -1; Attributes.AttackChance = 15; Attributes.DefendChance = 15; } public VesperOrderShield(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073258; } }// Order Shield - Museum of Vesper Replica public override int BasePhysicalResistance { get { return 1; } } public override int InitMinHits { get { return 80; } } public override int InitMaxHits { get { return 80; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class VesperChaosShield : ChaosShield { public override bool IsArtifact { get { return true; } } [Constructable] public VesperChaosShield() : base() { Hue = 0xFA; Attributes.SpellChanneling = 1; Attributes.CastRecovery = 2; Attributes.CastSpeed = 1; ArmorAttributes.SelfRepair = 1; } public VesperChaosShield(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073259; } }// Chaos Shield - Museum of Vesper Replica public override int BasePhysicalResistance { get { return 1; } } public override int InitMinHits { get { return 80; } } public override int InitMaxHits { get { return 80; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }