using System; namespace Server.Items { public class LargeGargoyleBedEastAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new LargeGargoyleBedEastDeed(); } } #region Mondain's Legacy public override bool RetainDeedHue { get { return true; } } #endregion [Constructable] public LargeGargoyleBedEastAddon() { //Left Side this.AddComponent(new AddonComponent(0x4019), 0, 0, 0); this.AddComponent(new AddonComponent(0x401C), 0, 1, 0); this.AddComponent(new AddonComponent(0x401F), 0, 2, 0); //Middle this.AddComponent(new AddonComponent(0x401A), 1, 0, 0); this.AddComponent(new AddonComponent(0x401D), 1, 1, 0); this.AddComponent(new AddonComponent(0x4020), 1, 2, 0); //Right Side this.AddComponent(new AddonComponent(0x401B), 2, 0, 0); this.AddComponent(new AddonComponent(0x401E), 2, 1, 0); this.AddComponent(new AddonComponent(0x4021), 2, 2, 0); } public LargeGargoyleBedEastAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class LargeGargoyleBedEastDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new LargeGargoyleBedEastAddon(); } } public override int LabelNumber { get { return 1111762; } }// large gargish bed (east) [Constructable] public LargeGargoyleBedEastDeed() { } public LargeGargoyleBedEastDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }