using System; namespace Server.Items { public class BlueDecorativeRugAddon : BaseAddon { [Constructable] public BlueDecorativeRugAddon() : base() { this.AddComponent(new LocalizedAddonComponent(0xAD2, 1076589), 1, 1, 0); this.AddComponent(new LocalizedAddonComponent(0xAD3, 1076589), -1, -1, 0); this.AddComponent(new LocalizedAddonComponent(0xAD4, 1076589), -1, 1, 0); this.AddComponent(new LocalizedAddonComponent(0xAD5, 1076589), 1, -1, 0); this.AddComponent(new LocalizedAddonComponent(0xAD6, 1076589), -1, 0, 0); this.AddComponent(new LocalizedAddonComponent(0xAD7, 1076589), 0, -1, 0); this.AddComponent(new LocalizedAddonComponent(0xAD8, 1076589), 1, 0, 0); this.AddComponent(new LocalizedAddonComponent(0xAD9, 1076589), 0, 1, 0); this.AddComponent(new LocalizedAddonComponent(0xAD1, 1076589), 0, 0, 0); } public BlueDecorativeRugAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new BlueDecorativeRugDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class BlueDecorativeRugDeed : BaseAddonDeed { [Constructable] public BlueDecorativeRugDeed() : base() { this.LootType = LootType.Blessed; } public BlueDecorativeRugDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new BlueDecorativeRugAddon(); } } public override int LabelNumber { get { return 1076589; } }// Blue decorative rug public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }