#region References using System; using System.Collections; using Server; using Server.Gumps; using Server.Network; #endregion namespace Knives.TownHouses { public delegate void GumpStateCallback(object obj); public delegate void GumpCallback(); public abstract class GumpPlusLight : Gump { public static void RefreshGump(Mobile m, Type type) { if (m.NetState == null) { return; } foreach (var g in m.NetState.Gumps) { if (g is GumpPlusLight && g.GetType() == type) { m.CloseGump(type); ((GumpPlusLight)g).NewGump(); return; } } } private readonly Mobile c_Owner; private readonly Hashtable c_Buttons; private readonly Hashtable c_Fields; public Mobile Owner { get { return c_Owner; } } public GumpPlusLight(Mobile m, int x, int y) : base(x, y) { c_Owner = m; c_Buttons = new Hashtable(); c_Fields = new Hashtable(); Timer.DelayCall(TimeSpan.FromSeconds(0), NewGump); } public void Clear() { Entries.Clear(); c_Buttons.Clear(); c_Fields.Clear(); } public virtual void NewGump() { NewGump(true); } public void NewGump(bool clear) { if (clear) { Clear(); } BuildGump(); c_Owner.SendGump(this); } public void SameGump() { c_Owner.SendGump(this); } protected abstract void BuildGump(); private int UniqueButton() { var random = 0; do { random = Utility.Random(20000); } while (c_Buttons[random] != null); return random; } private int UniqueTextId() { var random = 0; do { random = Utility.Random(20000); } while (c_Buttons[random] != null); return random; } public void AddBackgroundZero(int x, int y, int width, int height, int back) { AddBackgroundZero(x, y, width, height, back, true); } public void AddBackgroundZero(int x, int y, int width, int height, int back, bool over) { var plus = new BackgroundPlus(x, y, width, height, back, over); Entries.Insert(0, plus); } public new void AddBackground(int x, int y, int width, int height, int back) { AddBackground(x, y, width, height, back, true); } public void AddBackground(int x, int y, int width, int height, int back, bool over) { var plus = new BackgroundPlus(x, y, width, height, back, over); Add(plus); } public void AddButton(int x, int y, int id, GumpCallback callback) { AddButton(x, y, id, id, "None", callback); } public void AddButton(int x, int y, int id, GumpStateCallback callback, object arg) { AddButton(x, y, id, id, "None", callback, arg); } public void AddButton(int x, int y, int id, string name, GumpCallback callback) { AddButton(x, y, id, id, name, callback); } public void AddButton(int x, int y, int id, string name, GumpStateCallback callback, object arg) { AddButton(x, y, id, id, name, callback, arg); } public void AddButton(int x, int y, int up, int down, GumpCallback callback) { AddButton(x, y, up, down, "None", callback); } public void AddButton(int x, int y, int up, int down, string name, GumpCallback callback) { var id = UniqueButton(); var button = new ButtonPlus(x, y, up, down, id, name, callback); Add(button); c_Buttons[id] = button; } public void AddButton(int x, int y, int up, int down, GumpStateCallback callback, object arg) { AddButton(x, y, up, down, "None", callback, arg); } public void AddButton(int x, int y, int up, int down, string name, GumpStateCallback callback, object arg) { var id = UniqueButton(); var button = new ButtonPlus(x, y, up, down, id, name, callback, arg); Add(button); c_Buttons[id] = button; } public void AddHtml(int x, int y, int width, string text) { AddHtml(x, y, width, 21, HTML.White + text, false, false, true); } public void AddHtml(int x, int y, int width, string text, bool over) { AddHtml(x, y, width, 21, HTML.White + text, false, false, over); } public new void AddHtml(int x, int y, int width, int height, string text, bool back, bool scroll) { AddHtml(x, y, width, height, HTML.White + text, back, scroll, true); } public void AddHtml(int x, int y, int width, int height, string text, bool back, bool scroll, bool over) { var html = new HtmlPlus(x, y, width, height, HTML.White + text, back, scroll, over); Add(html); } public void AddTextField(int x, int y, int width, int height, int color, int back, string name, string text) { var id = UniqueTextId(); AddImageTiled(x, y, width, height, back); AddTextEntry(x, y, width, height, color, id, text); c_Fields[id] = name; c_Fields[name] = text; } public string GetTextField(string name) { if (c_Fields[name] == null) { return ""; } return c_Fields[name].ToString(); } public int GetTextFieldInt(string name) { return Utility.ToInt32(GetTextField(name)); } protected virtual void OnClose() { } public override void OnResponse(NetState state, RelayInfo info) { var name = ""; try { if (info.ButtonID == -5) { NewGump(); return; } foreach (var t in info.TextEntries) { c_Fields[c_Fields[t.EntryID].ToString()] = t.Text; } if (info.ButtonID == 0) { OnClose(); } if (c_Buttons[info.ButtonID] == null || !(c_Buttons[info.ButtonID] is ButtonPlus)) { return; } name = ((ButtonPlus)c_Buttons[info.ButtonID]).Name; ((ButtonPlus)c_Buttons[info.ButtonID]).Invoke(); } catch (Exception e) { Errors.Report("An error occured during a gump response. More information can be found on the console."); if (name != "") { Console.WriteLine("{0} gump name triggered an error.", name); } Console.WriteLine(e.Message); Console.WriteLine(e.Source); Console.WriteLine(e.StackTrace); } } } }