using System; using Server; using Server.Items; using Server.Engines.MyrmidexInvasion; namespace Server.Mobiles { [CorpseName("a myrmidex corpse")] public class DescicatedMyrmidexLarvae : BaseCreature { [Constructable] public DescicatedMyrmidexLarvae() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, .2, .4) { Name = "a descicated myrmidex larvae"; Hue = 2949; Body = 1293; BaseSoundID = 959; SetStr(350, 450); SetDex(80, 95); SetInt(15, 25); SetDamage( 5, 10 ); SetHits(446, 588); SetMana(20, 50); SetResistance( ResistanceType.Physical, 20, 25 ); SetResistance( ResistanceType.Fire, 10, 20 ); SetResistance( ResistanceType.Cold, 15, 25 ); SetResistance( ResistanceType.Poison, 40, 50 ); SetResistance( ResistanceType.Energy, 10, 20 ); SetDamageType( ResistanceType.Physical, 60 ); SetDamageType( ResistanceType.Poison, 40 ); SetSkill( SkillName.MagicResist, 30.1, 43.5 ); SetSkill( SkillName.Tactics, 60, 70 ); SetSkill( SkillName.Wrestling, 55, 60 ); SetSkill(SkillName.Poisoning, 80, 100); SetSkill(SkillName.DetectHidden, 30, 40); PackGold(20, 40); Fame = 2500; Karma = -2500; } public override Poison HitPoison{ get{ return Poison.Lesser; } } public override Poison PoisonImmune{ get{ return Poison.Lesser; } } public DescicatedMyrmidexLarvae(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }