using System; using Server; using Server.Items; using Server.Mobiles; using System.Collections.Generic; using Server.Targeting; /* * Called in MondainsQuestGump.cs to show simple string for simple quest objectives. */ namespace Server.Engines.Quests { public abstract class SimpleObjective : BaseObjective { public abstract List Descriptions { get; } public SimpleObjective(int amount, int seconds) : base(amount, seconds) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }