using Server; using System; using Server.Engines.Quests; using Server.Multis; using Server.Items; using System.Collections.Generic; namespace Server.Mobiles { public class GBBigglesby : BaseVendor { public override bool IsActiveVendor { get { return false; } } protected override List SBInfos { get { return new List(); } } public override void InitSBInfo() { } [Constructable] public GBBigglesby() : base("the proprietor") { Name = "G.B. Bigglesby"; } public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Human; Hue = Race.RandomSkinHue(); Race.RandomHair(this); HairHue = Race.RandomHairHue(); Item fancyShirt = new FancyShirt(); Item shirt = new Shirt(PirateCaptain.GetRandomShirtHue()); shirt.Layer = Layer.OuterTorso; AddItem(new Cloak(5)); AddItem(new Cutlass()); AddItem(shirt); AddItem(fancyShirt); AddItem(new LongPants()); AddItem(new Boots()); m_NextSay = DateTime.UtcNow; } private int m_LastSay; private DateTime m_NextSay; public override void OnDoubleClick(Mobile m) { if (m_NextSay < DateTime.UtcNow) { if (m_LastSay == 0) { Say(1152651); //I'm G.B. Bigglesby, proprietor of the G.B. Bigglesby Free Trade Floating Emporium. m_LastSay = 1; } else { Say(1152652); //This sea market be me life's work and 'tis me pride and joy.. m_LastSay = 0; } m_NextSay = DateTime.UtcNow + TimeSpan.FromSeconds(5); } } public GBBigglesby(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_NextSay = DateTime.UtcNow; } } }