using System; namespace Server.Items { public class YuccaTree : Item { [Constructable] public YuccaTree() : base(0x0D37) { this.Weight = 10; } public YuccaTree(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1023383; } }// yucca public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }