///////////////////////////////////////////////// // // // Automatically generated by the // // AddonGenerator script by Arya // // // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class waterparkAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new waterparkAddonDeed(); } } [ Constructable ] public waterparkAddon() { AddonComponent ac; ac = new AddonComponent( 3272 ); AddComponent( ac, 3, -3, 0 ); ac = new AddonComponent( 11535 ); ac.Hue = 1153; AddComponent( ac, 3, -2, 0 ); ac = new AddonComponent( 3272 ); AddComponent( ac, -1, -3, 0 ); ac = new AddonComponent( 3223 ); AddComponent( ac, -2, -1, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, 2, -3, 0 ); ac = new AddonComponent( 3220 ); AddComponent( ac, 2, -1, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, 0, -2, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 5950 ); AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 3207 ); AddComponent( ac, -2, 0, 0 ); ac = new AddonComponent( 3223 ); AddComponent( ac, -1, -2, 0 ); ac = new AddonComponent( 3236 ); AddComponent( ac, 2, -2, 0 ); ac = new AddonComponent( 3272 ); AddComponent( ac, -3, -1, 0 ); ac = new AddonComponent( 5944 ); AddComponent( ac, 1, -1, 0 ); ac = new AddonComponent( 5949 ); AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, -2, -2, 0 ); ac = new AddonComponent( 3272 ); AddComponent( ac, -3, -2, 0 ); ac = new AddonComponent( 5953 ); AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 3272 ); AddComponent( ac, -2, -3, 0 ); ac = new AddonComponent( 3211 ); AddComponent( ac, -3, 0, 0 ); ac = new AddonComponent( 5945 ); AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 7630 ); ac.Hue = 1153; AddComponent( ac, 3, 0, 0 ); ac = new AddonComponent( 6811 ); AddComponent( ac, 2, 0, 0 ); ac = new AddonComponent( 3204 ); AddComponent( ac, 1, -3, 0 ); ac = new AddonComponent( 5951 ); AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 3209 ); AddComponent( ac, 3, -1, 0 ); ac = new AddonComponent( 6811 ); AddComponent( ac, 1, -2, 0 ); ac = new AddonComponent( 3149 ); AddComponent( ac, 3, 0, 0 ); ac = new AddonComponent( 3212 ); AddComponent( ac, 0, -3, 1 ); ac = new AddonComponent( 3207 ); AddComponent( ac, 0, -2, 0 ); ac = new AddonComponent( 3272 ); AddComponent( ac, -3, -3, 0 ); ac = new AddonComponent( 3223 ); AddComponent( ac, -2, -2, 0 ); ac = new AddonComponent( 3149 ); AddComponent( ac, 0, 3, 0 ); ac = new AddonComponent( 11534 ); ac.Hue = 1153; AddComponent( ac, -2, 3, 0 ); ac = new AddonComponent( 5946 ); AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, 2, 3, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, 2, 1, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, -3, 3, 0 ); ac = new AddonComponent( 6811 ); AddComponent( ac, -2, 1, 0 ); ac = new AddonComponent( 7632 ); ac.Hue = 1153; AddComponent( ac, 1, 3, 0 ); ac = new AddonComponent( 7629 ); ac.Hue = 1153; AddComponent( ac, 3, 1, 0 ); ac = new AddonComponent( 3220 ); AddComponent( ac, 2, 2, 0 ); ac = new AddonComponent( 3149 ); AddComponent( ac, 3, 1, 0 ); ac = new AddonComponent( 3220 ); AddComponent( ac, -1, 2, 0 ); ac = new AddonComponent( 6811 ); AddComponent( ac, 0, 2, 0 ); ac = new AddonComponent( 5948 ); AddComponent( ac, -1, 1, 0 ); ac = new AddonComponent( 3149 ); AddComponent( ac, 1, 3, 0 ); ac = new AddonComponent( 5947 ); AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, 3, 2, 0 ); ac = new AddonComponent( 3272 ); AddComponent( ac, -3, 3, 0 ); ac = new AddonComponent( 3144 ); AddComponent( ac, 1, 2, 0 ); ac = new AddonComponent( 7633 ); ac.Hue = 1153; AddComponent( ac, 0, 3, 0 ); ac = new AddonComponent( 3209 ); AddComponent( ac, -1, 3, 0 ); ac = new AddonComponent( 3235 ); AddComponent( ac, -2, 2, 0 ); ac = new AddonComponent( 3204 ); AddComponent( ac, -3, 1, 0 ); } public waterparkAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class waterparkAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new waterparkAddon(); } } [Constructable] public waterparkAddonDeed() { Name = "waterpark"; } public waterparkAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }