//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class SacrificeShrineAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {5390, 0, 0, 0}, {5391, 0, 1, 0}, {5392, 1, 1, 0}// 1 2 3 , {5393, 1, 0, 0}, {4, 0, -1, 0}, {5, 1, -1, 0}// 4 5 6 , {2888, 1, 2, 0}, {3237, -1, 0, 0}, {3237, 2, 0, 0}// 13 14 15 , {3148, -1, 0, 3}, {3148, 2, 0, 3}, {3203, -1, 1, 0}// 16 17 19 , {3203, 2, 1, 0}// 20 }; public override BaseAddonDeed Deed { get { return new SacrificeShrineAddonDeed(); } } [ Constructable ] public SacrificeShrineAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 3878, 1, 0, 0, 1174, -1, "Tears of Sacrifice", 1);// 7 AddComplexComponent( (BaseAddon) this, 3878, 1, 0, 5, 1174, -1, "Tears of Sacrifice", 1);// 8 AddComplexComponent( (BaseAddon) this, 3878, 1, 0, 10, 1174, -1, "Tears of Sacrifice", 1);// 9 AddComplexComponent( (BaseAddon) this, 3878, 1, 0, 16, 1174, -1, "Tears of Sacrifice", 1);// 10 AddComplexComponent( (BaseAddon) this, 9654, 0, -1, 16, 0, -1, "Angel of Sacrifice", 1);// 11 AddComplexComponent( (BaseAddon) this, 6377, 1, 2, 4, 0, -1, "Rose of Sacrifice", 1);// 12 AddComplexComponent( (BaseAddon) this, 9587, 1, 1, 5, 2939, -1, "Dagger of Sacrifice", 1);// 18 } public SacrificeShrineAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SacrificeShrineAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new SacrificeShrineAddon(); } } [Constructable] public SacrificeShrineAddonDeed() { Name = "SacrificeShrine"; } public SacrificeShrineAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }