using System; namespace Server.Items { public class Feather : Item, ICommodity { [Constructable] public Feather() : this(1) { } [Constructable] public Feather(int amount) : base(0x1BD1) { this.Stackable = true; this.Amount = amount; } public Feather(Serial serial) : base(serial) { } public override double DefaultWeight { get { return 0.1; } } TextDefinition ICommodity.Description { get { return this.LabelNumber; } } bool ICommodity.IsDeedable { get { return true; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }