using System; namespace Server.Items { public class LargePainting : Item { [Constructable] public LargePainting() : base(0x0EA0) { this.Movable = false; } public LargePainting(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x0E9F, 0x0EC8)] public class WomanPortrait1 : Item { [Constructable] public WomanPortrait1() : base(0x0E9F) { this.Movable = false; } public WomanPortrait1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x0EE7, 0x0EC9)] public class WomanPortrait2 : Item { [Constructable] public WomanPortrait2() : base(0x0EE7) { this.Movable = false; } public WomanPortrait2(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x0EA2, 0x0EA1)] public class ManPortrait1 : Item { [Constructable] public ManPortrait1() : base(0x0EA2) { this.Movable = false; } public ManPortrait1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x0EA3, 0x0EA4)] public class ManPortrait2 : Item { [Constructable] public ManPortrait2() : base(0x0EA3) { this.Movable = false; } public ManPortrait2(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x0EA6, 0x0EA5)] public class LadyPortrait1 : Item { [Constructable] public LadyPortrait1() : base(0x0EA6) { this.Movable = false; } public LadyPortrait1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x0EA7, 0x0EA8)] public class LadyPortrait2 : Item { [Constructable] public LadyPortrait2() : base(0x0EA7) { this.Movable = false; } public LadyPortrait2(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }