using System; namespace Server.Items { public class LightSource : Item { [Constructable] public LightSource() : base(0x1647) { this.Layer = Layer.TwoHanded; this.Movable = false; } public LightSource(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }