using Server.Mobiles; using System; namespace Server.Items { [TypeAlias("Server.Items.BouraFur", "Server.Items.KepetchFur")] public class Fur : Item { [Constructable] public Fur() : this(FurType.None, 1) { } [Constructable] public Fur(FurType type, int amount) : base(0x1875) { Stackable = true; Amount = amount; switch (type) { default: case FurType.None: Hue = 0; break; case FurType.Green: Hue = 58; break; case FurType.LightBrown: Hue = 1541; break; case FurType.Yellow: Hue = 153; break; case FurType.Brown: Hue = 343; break; } } public Fur(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }