using System; using System.Collections; using System.Collections.Generic; using Server.Misc; using Server.Mobiles; using Server.Spells; using Server.Targeting; namespace Server.Items { public abstract class BaseConfusionBlastPotion : BasePotion { public abstract int Radius { get; } public override bool RequireFreeHand { get { return false; } } public BaseConfusionBlastPotion(PotionEffect effect) : base(0xF06, effect) { this.Hue = 0x48D; } public BaseConfusionBlastPotion(Serial serial) : base(serial) { } public override void Drink(Mobile from) { if (Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting))) { from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed. return; } int delay = GetDelay(from); if (delay > 0) { from.SendLocalizedMessage(1072529, String.Format("{0}\t{1}", delay, delay > 1 ? "seconds." : "second.")); // You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~ return; } ThrowTarget targ = from.Target as ThrowTarget; if (targ != null && targ.Potion == this) return; from.RevealingAction(); if (!this.m_Users.Contains(from)) this.m_Users.Add(from); from.Target = new ThrowTarget(this); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } private readonly List m_Users = new List(); public void Explode_Callback(object state) { object[] states = (object[])state; this.Explode((Mobile)states[0], (Point3D)states[1], (Map)states[2]); } public virtual void Explode(Mobile from, Point3D loc, Map map) { if (this.Deleted || map == null) return; this.Consume(); // Check if any other players are using this potion for (int i = 0; i < this.m_Users.Count; i ++) { ThrowTarget targ = this.m_Users[i].Target as ThrowTarget; if (targ != null && targ.Potion == this) Target.Cancel(from); } // Effects Effects.PlaySound(loc, map, 0x207); Geometry.Circle2D(loc, map, this.Radius, new DoEffect_Callback(BlastEffect), 270, 90); Timer.DelayCall(TimeSpan.FromSeconds(0.3), new TimerStateCallback(CircleEffect2), new object[] { loc, map }); IPooledEnumerable eable = map.GetMobilesInRange(loc, Radius); foreach (Mobile mobile in eable) { if (mobile is BaseCreature) { BaseCreature mon = (BaseCreature)mobile; if (mon.Controlled || mon.Summoned) continue; mon.Pacify(from, DateTime.UtcNow + TimeSpan.FromSeconds(5.0)); // TODO check } } eable.Free(); } #region Effects public virtual void BlastEffect(Point3D p, Map map) { if (map.CanFit(p, 12, true, false)) Effects.SendLocationEffect(p, map, 0x376A, 4, 9); } public void CircleEffect2(object state) { object[] states = (object[])state; Geometry.Circle2D((Point3D)states[0], (Map)states[1], this.Radius, new DoEffect_Callback(BlastEffect), 90, 270); } #endregion #region Delay private static readonly Hashtable m_Delay = new Hashtable(); public static void AddDelay(Mobile m) { Timer timer = m_Delay[m] as Timer; if (timer != null) timer.Stop(); m_Delay[m] = Timer.DelayCall(TimeSpan.FromSeconds(60), new TimerStateCallback(EndDelay_Callback), m); } public static int GetDelay(Mobile m) { Timer timer = m_Delay[m] as Timer; if (timer != null && timer.Next > DateTime.UtcNow) return (int)(timer.Next - DateTime.UtcNow).TotalSeconds; return 0; } private static void EndDelay_Callback(object obj) { if (obj is Mobile) EndDelay((Mobile)obj); } public static void EndDelay(Mobile m) { Timer timer = m_Delay[m] as Timer; if (timer != null) { timer.Stop(); m_Delay.Remove(m); } } #endregion private class ThrowTarget : Target { private readonly BaseConfusionBlastPotion m_Potion; public BaseConfusionBlastPotion Potion { get { return this.m_Potion; } } public ThrowTarget(BaseConfusionBlastPotion potion) : base(12, true, TargetFlags.None) { this.m_Potion = potion; } protected override void OnTarget(Mobile from, object targeted) { if (this.m_Potion.Deleted || this.m_Potion.Map == Map.Internal) return; IPoint3D p = targeted as IPoint3D; if (p == null || from.Map == null) return; // Add delay BaseConfusionBlastPotion.AddDelay(from); SpellHelper.GetSurfaceTop(ref p); from.RevealingAction(); IEntity to; if (p is Mobile) to = (Mobile)p; else to = new Entity(Serial.Zero, new Point3D(p), from.Map); Effects.SendMovingEffect(from, to, 0xF0D, 7, 0, false, false, this.m_Potion.Hue, 0); Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(this.m_Potion.Explode_Callback), new object[] { from, new Point3D(p), from.Map }); } } } }