using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefTailoring), typeof(GargishTangle1))] public class Tangle1 : HalfApron { public override int LabelNumber { get { return 1114784; } } // Tangle public override bool IsArtifact { get { return true; } } [Constructable] public Tangle1() : base() { Hue = 506; Attributes.BonusInt = 10; Attributes.DefendChance = 5; Attributes.RegenMana = 2; } public Tangle1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishTangle1 : GargoyleHalfApron { public override int LabelNumber { get { return 1114784; } } // Tangle public override bool IsArtifact { get { return true; } } [Constructable] public GargishTangle1() : base() { Hue = 506; Attributes.BonusInt = 10; Attributes.DefendChance = 5; Attributes.RegenMana = 2; } public GargishTangle1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }